![]() ![]() Last Turn Finish Bonus - Won by the effect of "Last Turn" Final Countdown Finish Bonus - Won by the effect of "Final Countdown" - 50 DP Destiny Board Finish Bonus - Won by the effect of "Destiny Board" - 100 DP Exodia Finish Bonus - Won by the effect of "Exodia the Forbidden One" - 50 DP Key card destruction Bonus - Destroy or remove the main cards of your opponent (You'll know when it is a Key Card when he/she gasps) - 20DP x card destroyed No Monster Card Zone Bonus - Block all 5 of your opponent's zones (Ojama King, Ground Collapse) - 60 DP All Monster Card Zone Bonus - Occupy all your monster slots on the field - 10 DP Same Card Bonus - Having 2 or 3 of the same cards on your field - 5 X number of cards Luck Bonus - Win coin toss or dice rolls consecutively - 2/consecutive win Return to Hand Bonus - Retrieve 10 cards from field or graveyard - 4 DP per card Deck Destruction Bonus - Discard 10 opponent's cards from deck - 4 DP per card Hand Destruction Bonus - Discard 10 opponent's cards from hand - 4 DP per card Removed from Play Bonus - Remove 10 opponent's cards from play - 4 DP per card Destroy by Effect Bonus - Destroy 10 cards through effects - 4 DP per monster Destroy in Battle Bonus - Destroy 10 cards through battle - 4 DP per monster Effect Damage only Bonus - Win without inflicting battle damage - 30 DP Battle Damage only Bonus - Win without inflicting effect damage - 10 DP Exactly 0 LP Bonus - Win by inflicting damage equal to opponent's remaining LP - 10 DP Max Reflected Damage Bonus - Make your opponent damage when he/she attacks (Higher ATK/DEF) 1 DP per 100 damage reflected LP Differential Bonus - No idea how this is calculated yet Max Damage Bonus - Inflict a 2500 or more damage to your opponent with a single monster - ( (ATK Total of monster - 2500) / 100 ) DP Max ATK Bonus - Have a monster with ATK 2500 or more - ( (ATK Total of monster - 2500) / 100 ) DP Chain Bonus - Perform a chain of Chain Level 3 or 4 - 6 or 8 DP No Special Summon Bonus - Win without performing any special summon - 10 DP Tribute Summon Bonus - Perform a tribute summon - 4 DP per Tribute Summon Ritual Summon Bonus - Perform a ritual summon - 4 DP per Ritual Summon Fusion Summon Bonus - Perform a fusion summon - 4 DP per Fusion Summon No Trap Cards Bonus - Win without activating a single trap - 15 DP No Spell Cards Bonus - Win without activating a single spell - 15 DP Trap Card Bonus - Win with more than 10 traps used - 2DP/Trap Spell Card Bonus - Win with more than 10 spells used - 2DP/Spell Extremely Low Deck Bonus - Win with no more cards in the deck - 100 DP Low Deck Bonus - Win with less than 10 cards left in the deck - 20 DP Konami Bonus - Win having 5730 LP - 573DP Over 20,000 LP Bonus - Win with LP over 20,000 - 100 DP LP Keep Bonus - Win without taking any damage - 10 DP Extremely Low LP Bonus - Win when your LP is below 100 - 100 DP Low LP Bonus - Win when your LP is below 1000 - 20 DP 16.Partner Victory Bonus - Win during your partner's turn in a tag duel - 10 DP.Opponent's Turn Finish Bonus - Win during opponent's turn - 20 DP Reversal Finish Bonus - Win within a turn where you started with lower LP - 20 DP Quick Finish Bonus - Win within 5 Turns - 10DP No More Cards Bonus - Win when opponent must draw but has no more cards - 20 DP Duelist Bonus - Automatic upon win, amount depending on opponent - Between 25 and 250DP Level Up Bonus - Given when you level up - 400DP Match Game Bonus - Play and win a match game - 50DP Network Duel Victory Bonus - Duel against another person Tag Duel Victory Bonus - Play a tag duel and win - 50DP ![]() Turn Bonus - Automatic - 2DP/turn (1 DP/turn if you lose a duel in a Match or if you get a draw in any duel) Draw Game Bonus - End the duel in a draw - 50DP Challenge Bonus - 2DP x each Challenge completed Level Bonus - Automatic - 2DP x player level Clear Bonus (# times you finish part 3) - 2DP x times Number of opponents cards removed from Deck Number of times controlled opponent's monsters Number of times countered opponent's move Number of opponent's monsters removed from play by effects Number of opponent's monsters destroyed by effects Number of opponent's monsters destroyed in battle ![]()
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